Showing posts with label Personal Low Poly 3D Work. Show all posts
Showing posts with label Personal Low Poly 3D Work. Show all posts
Saturday, May 28, 2011
Wednesday, January 26, 2011
Ghoul Warrior
A next-gen character study. I did a simple base mesh and sculpted it in Zbrush. Then retopologized the high poly mesh to prepare in-game version of the model.
Ghoul Warrior: 11740 tris with 2048 diffuse, normal, spec and alpha maps.
Axe: 1296 tris with 1024 diffuse, nm, spec maps.
Ghoul Warrior from Sorairo on Vimeo.
Ghoul Warrior: 11740 tris with 2048 diffuse, normal, spec and alpha maps.
Axe: 1296 tris with 1024 diffuse, nm, spec maps.
Here is the high poly version rendered with Mental Ray:
And some images from the low poly version and a turntable animation:
Ghoul Warrior from Sorairo on Vimeo.
Saturday, September 18, 2010
Monday, September 13, 2010
Friday, July 16, 2010
Tuesday, July 6, 2010
Monday, March 22, 2010
Wednesday, August 12, 2009
Tommy Boy
Saturday, August 8, 2009
Zombie Pirate Captain
Yet another low poly game character:) This time it is a zombie pirate captain who was summoned from the Netherworld by a voodoo priest. Maybe this priest was the one in the previous post; who knows...
He has two textures on him and all of them are hand painted. One for general diffuse and one for the hair and the beard. Yes, even though he is a skeleton, he did not loose even one bit:)
He has two textures on him and all of them are hand painted. One for general diffuse and one for the hair and the beard. Yes, even though he is a skeleton, he did not loose even one bit:)
Voodoo Priest
Thursday, August 6, 2009
Tuesday, August 4, 2009
Lowpoly Animals
Sunday, August 2, 2009
Kaio-Sama
Here is a low polygon character from Japanese anime series Dragon Ball Z: Kaio-sama. He is one of my favorite character from this series.
Firstly I have drawn an artwork of him and then I decided to make a low poly game character of Kaio-sama. Here is the artwork:

And here is the low poly game model:

3474 Triangles and a 1024 diffuse map. I hope you like it and more Dragon Ball stuff will follow.
Firstly I have drawn an artwork of him and then I decided to make a low poly game character of Kaio-sama. Here is the artwork:

And here is the low poly game model:

3474 Triangles and a 1024 diffuse map. I hope you like it and more Dragon Ball stuff will follow.
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